I would price this at 2000 gold for my players and make it a "rare-ish" "uncommon-er" type item. The Mythcarver was forged in the flying city of Zemniaz, as a collaboration between a master arcanist and blacksmith and the champion who would become its first wielder; she was. Flametongue Weapon-Technically part of our arsenal, but only actually used if you are also using the Improved Flametongue Weapon talent. Drawing the ammunition from a quiver, case, or other container is part of the attack. If you roll a 1 for damage, the special effect kicks in (which might just be a damage die, which can then also explode). Weapon (any sword), common. 94) You evoke the spell and a blazing beam of red-hot fire springs forth from your hand, ready to be used as a weapon. Take it off your bars. For example, you might say that impact and usage are the most important factors in determining the price of a magic item. Frost Brand. Its head is graven with the Dwarvish runes for “orc,” but the runes are depicted with a. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. I'd take a +1 weapon over it in the majority of situations. From my understanding, double flametongue (with different ranks) is used at max level when having a spell power weapon and accessories. So let's say you're wielding a dagger and you cast zephyr strike. One area where it gets a little bit hazy is save abilities on weapons, like a dagger coated in poison, with a save to avoid or halve the poison damage, some people say double that as well, some. A heavy weapon is required for certain feats, such as the Great Weapon Master feat. You gain +1 to attack and damage rolls with this magic weapon. The Bloodaxe is made from a dark, rust-colored metal. Continual flame is a spell that makes an object permanently on fire. You evoke a fiery blade in your free hand. While the sword is ablaze, it deals an extra 2d6 fire damage to any target. The 2d6 damage is multiplied on critical hits, so champions may find that when combined with Improved Critical the Flametongue is extremely effective when used in. On a successful save, the target isn't affected, and you can't use this spell against it again for 24 hours. Material CR Range: 13-18. Its still always better than just a +1 weapon. Flame Tongue: This is a +1 flaming burst longsword. 1. way too fast. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. "Original", UA version of Improved Pact Weapon states: Any weapon you create using your Pact of the Blade feature is a +1 weapon. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. You can only choose the form when you create a pact weapon. In addition, while you hold the sword, you have resistance to fire damage. The guard is unharmed by this fire, which lasts until the end of the guard’s next turn. Foundry is a modernized, better-than replacement for Roll20, which prioritizes modding support. Frost Brand. raising STR to 18) would likely lead to lower damage on average due to the 'wasted' base damage of each hit that could be lost. Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. " A Flame Tongue does "an extra 2d6 fire damage. On page 268 of the Dungeon Master Guide they have the stats for hunting and automatic rifles. 8. Vax: Keen Dagger: +2 dagger, critical hit range 19-20, requires attunement. Melee Weapon Attack: +6 to hit, reach 5 ft. You can additionally draw or stow a dagger when you would normally be able to draw or stow any one-handed weapon. I'm a little confused on what you're asking. /60 ft. again. He is played by Liam O'Brien. The Fenthras Bow, also known as the Wrath of the Fey Warden or simply just Fenthras, is a longbow and one of the Vestiges of the Divergence. Even in cases where enemies have resistance to non-magical weapon damage you can often overcome those resistances with spells like Magic Weapon. Flametongue gives you +2d6 fire damage and sheds 40/80 feet of light, Maces of Dispruption deal extra 2d6 damage to undead and any with less than 25HP must wis save or cease to exist. When the wielder rolls a natural 20, the dagger deals an additional ten points of necrotic damage to the target. Attack/Save. Once hit you loose the effects till activated again. When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. Flametongue: You can use a Bonus Action to speak this magic sword. repairing the sword or questing for it spreads the flames and it becomes a full Flametongue weapon. A Barbarian is going to want to Rage with their first Bonus Action. Vax'ildan, nicknamed Vax, is a half-elf rogue / paladin / druid and a member of Vox Machina. You create a bladerlike beam that you can wield as if it were a dagger. What was lost in exchange, was a solid 15% chance on every attack of ruining someone's day. I am new to 5e but the rules on weapons are pretty restrictive and poorly thought out now. If you are proficient with shortswords or longswords, you are proficient with the sun blade. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. , one target. The balor’s weapon attacks are magical. Flame Tongue. Flame Tongue. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it. Savage Attacker feat & Flametongue interaction. Flametongue Dagger: +1 dagger, deals additional flame damage. Monsters are often resistance to "Bludgeoning, piercing and slashing from nonmagical weapons". 1D10+Cha+Prof Slashing, 2D8+2D6 fire, +1D6 necrotic, +5D6 elemental damage (on 5th spell slot). Use the statistics of the flametongue weapon on page 170 of the DMG. If you want. Sneak attack lets you add extra damage to your weapon attack, and the flametongue lets you add extra fire damage to your attack. Ethan @TasAthorell · Apr 23, 2018. Lance. On the other hand using flametongue weapon is more effective on armored classes since it doesnt get reduced by armor (its a magic effect). Lost Laboratory of Kwalish. The Bloodaxe grants the wielder a +2 bonus to attack and damage rolls. This material is published under the OGL 1. Type: Martial Melee Weapon Cost: 25 gp Weight: 2 lbs. A simple +1 weapon is pretty strong in its own right, the additional damage is meagre but an increment of 5% accuracy is very important when you’re trying to hit creatures with 17-22AC creatures. The Keen Dagger is a magical dagger once owned by Vax'ildan, an adventurer of Vox Machina. You gain a +3 bonus to attack and damage rolls made with this magic weapon. Cost. I imagine there’s no off switch to the light which would DESTROY any possibility of sneaking (unless there is and I didn’t know about it). Boots of Levitation. Flametongue DMG: Mathematically the +2 bonus to attack rolls from a +2 weapon will be a more consistent improvement to your damage. Rock Biter (83dps overall) was hard to parse, because details counts it as weapon damage, but my overall damage over 2nd with Rockbiter. DMG Value: 501 gp - 5,000 gp. For instance, one might have a Longsword, +1 and then finds a Flame Tongue Longsword. I called Wizards of the Coast for an official answer, which I'll summarize. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Short answer: Yes. Wondrous Item, uncommon (requires attunement) While you wear these boots, you have a flying speed equal to your walking speed. When such a creature is reduced the 0 hit points by the. Ragnarok Blades Weapons (any one handed weapons), Rare (attunement required) These weapons are created by the heretical union of a fire giant and a frost giant who lost a wager with a brave utgarde tribesman to challenge them both to a contest of skill. The names on. Some examples include: Dagger of Venom: This magic item deals an extra 2d10 poison damage on a hit. Primal Strike-You will never use this. Any weapon that's +1/2/3 doesn't require attunement, so I'd rule neither does the pact/bonded weapon. drow-made dagger with silver web filigree [minor property: magically plays a fragment of a guitar solo when struck or used to strike a foe] (Weapon (dagger), common) potion of supreme healing (Potion, very rare) potion of resistance (acid) (Potion, uncommon) Quaal's feather token, tree (Wondrous Item, rare) Level 18 - VanrakdoomThe base damage dice for the weapon. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Damage. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. You can use this ability 3 times a day. Weapon, rare (requires attunement) Major tier. It makes perfect sense that such a powerful weapon would illuminate darkness. Sneak attack, however is only granted if Flametongue is a Finesse weapon. Rockbiter weapon does add dps but when you are fighting against a well armored class, it doesnt help much. Any weapon attack that hits does an additional 2d6 lightning damage to the target. This is only the most damaging based on the Rakshasa being vulnerable to magical piercing from. 0198 * Attack power), 1)] additional Fire damage [Improved Flametongue Weapon: and increasing the. Other Suggestions: flame toggle Flame Tongue Magic Items. common weapon xge. While the wizard, cleric, and druid learn world-altering spells, the fighter swings his sword a few more times. I understand he can use an attack as. Weapon (any sword that deals slashing damage), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. How much does it cost to silver a weapon 5e? PHB 148 on silvered weapons: You can silver a single weapon or ten pieces of ammunition for 100gp. Change Flametongue Totem to add bonus spell power instead of current fire damage. If Crash Lightning hits only 1 target, increase it’s damage by (some)%. Weight. Then make the item memorable. If you're wielding a dagger, put flametongue weapon on it. What if you've got a weird situation like a greatsword flametongue or frostbrand? Still only the 2d6 from the greatsword? 1. , one target. If your DM allows it, the DMG (p. So ask your DM. You need to roll a natural 20 to get the effect of the Vorpal Sword, not a crit, which means you're fishing with a different toolbox. Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. You can cast fireball as a 5th level spell with a spell save DC of 16, using your pan to hit the ball of fire in the direction you want. Orange Situationally good, but a below-average option otherwise. Flame Tongue Longsword. The double-bladed scimitar is the signature weapon of Valenar elves. Then, you might decide that attunement requirements account for another 15% of the value of the magic item. Weapon Finesse, Light, Range, Thrown(20/60) Very Rare (this item requires attunement) While you are holding using this dagger, you gain a +1 bonus to this weapons Attack & Damage Rolls. Proceeds from this adventure supplement supports the charity Extra Life, running levels 5-10. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. CryptoFlametongue DMG: Mathematically the +2 bonus to attack rolls from a +2 weapon will be a more consistent improvement to your damage output (especially with the growing damage bonus from Rage), but the Flametongue is way more fun. Whips are the only ranged melee weapon in 5e that only requires one hand, and the only ranged melee finesse weapon. ago. Class: of course Hexblade Warlock, Pact of the Blade. Like heavy medium weapons like a great axe. Overall the weapon that can do the most damage would be the Flametongue Rapier (as the war pick and Morningstar are not eligible by RAW for this magic weapon). With this build and gear, you'll be doing some very nice fire damage (or frost if you want frostbrand). If spell damage gear is not available (a possibility given the itemization), wear gear with str/hit/crit/agi. For the duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute). Despite there being two weapons, they are considered to be a single item for the purposes of attuning to them. Type: Martial Melee Weapon Cost: 50 gp Weight: 6 lbs. The Trident Dagger is a small, hand-held weapon with a portion of the blade on each side springing outwards, three directions in total. Elven Blade (5e Equipment) Weapon (any sword or dagger ), uncommon (+0), rare (+1), very rare (+2), or legendary (+3) You have a bonus to attack and damage rolls made with this weapon. Hit: 7 (1d8 + 3) slashing damage and 7 (2d6) fire damage. Weapon (greataxe), legendary (requires attunement by a dwarf, fighter, or paladin of good alignment). Rod of Lordly Might. D&D 5e/Next. If you are using a 2-handed weapon, then extra attacks from Windfury Weapons lower the cooldown of Crash Lighting by 1 second. Finesse, light, thrown (20/60) Greatclub: 2 sp: 1d8 bludgeoning. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. If you are like me and you like to scan through all of the backgrounds to find the perfect set of personality traits, ideals, bonds, and flaws for your character, then these lists might come in handy. Frenzy (1/Day). A halberd or a glaive. Flame tongue Dagger: This magic item deals an extra 2d6 fire damage on a hit. Flametongue (Japanese: 灼熱のブレス Scorching Breath) is a breath weapon which that debuted in Fire Emblem: The Blazing Blade as the weapon used by the game's final boss, the dragon. Flame Tongue. Weapon (longsword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Found on Magic Item Table G. Smelt the Mithral, pour into a shield cast, and place the parchment atop the liquified Mithral. You gain a +1 bonus to attack and damage rolls made with this magic weapon. Hi all, new player and long-time lurker with a question about the Savage Attacker feat. Flame Tongue Dagger. To post a comment, please login or register a new account. Then roll another d20. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. Begin your training with our complete D&D Fighter 5e class guide, including Fighting Styles, subclasses, races, builds, and more. Flametongue add on average +7 dm (2d6) per attack. Flametounge, sun blade, vorpal (scimitar) frostbrand, defender, dancing, warning, wounding, scimitar of speed. Cost. Flametongue weapons are best with the potential to land a lot of hits. I have to chime in on what another mentioned earlier, damage rarity. Slower weapons will benefit more from spell power. The character would simply drop the Longsword, +1 to use the Flame Tongue Longsword. You do an additional 2 damage when you hit with a dagger. It nullifies its enemies' defense to inflict immense damage, and it can attack over an impressive range of 1-3 tiles. Because while Flametongue is popular on Top 10 lists designed to garner attention, the +2 sword is practically assumed to be part of your kit. While the sword is ablaze, it deals an extra 2d6 fire damage to any. ]--- Sword Coast Adventure's Guide, p. This is a +1 flaming burst longsword (+1d6 points of fire damage with each hit, +1d10 points of bonus fire damage on a critical). Following that, a regular longsword shown on the equipments. The difference is less than 1 between AC 10 to AC 23 (I didn't go above AC23 but at AC 23 the +2 still only does 0. At level 13, this increases to two dice, and to three dice at level 17. i. #DnD. Underfrick. Quote Tweet. After acquiring the. Kensei Weapons. All Results Characters Compendium Spells Items Monsters Vehicles Forums Returning 35 results for 'flame tongue'. Its head is graven with the Dwarvish runes for "orc," but the. Arielba-sulfuras. , a game of masters and apprentices for two players and a GM. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. It is one of the mystical artifacts known as the Vestiges of the Divergence. Archery and Thrown-Weapon fighting works well since thrown weapons have both the thrown and ranged properties. The Flame Tongue would give you that option for fire damage on Sneak Attack if you extrapolate this ruling on Hunters Mark to Sneak Attack. You can use a bonus action to speak this magic dagger's command word, causing flames to erupt from the blade. What is the range of dagger damage 5e? In the 5th edition D&D, the. The Reduce feature of the Mind Master has ever so slightly different language to the other Duergar's Enlarge feature. Vax. Available For: Sorcerer Warlock Wizard Circle of the Land (Coast) Oath of the Ancients Oath of Vengeance Oath of the Open Sea. That would give you a good filler spell to replace the lava lash. (4d6+15)×40%=11. It can be crafted with the Primary Principles recipe, or bought in Tomaj 's Sky Saloon shop for 2400 gil in Chapter 4. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Fire is a commonly resisted damage, but the +2d6 still makes it count as Rare. Official weapons either have a +X to hit and damage, or no bonus, like a Flametongue weapon. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Damage. And it's the. : mh wf proc + oh wf proc = wf mh proc + ft oh proc. Despite there being two weapons, they are considered to be a single item for the purposes of attuning to them. A dagger of life-stealing is a weapon which can steal some of the life force of those it wounds, and transfer that life force back to the wielder. Multiattack. All light sources from magical spells and effects can illuminate a Darkness spell and that includes light from items such as Flame Tongue (RAW). Red isn’t going to contribute to the effectiveness of your character build at all. Ghost Wolf-Transforms you into a wolf, preventing you from casting but increasing your movement speed by 30% as long as you stay in this form. For instance, one might have a Longsword, +1 and then finds a Flame Tongue Longsword. This is in contrast to 4e, which specifically says that the "W" of a weapon is equal to its total damage, so that "2W" would mean twice the number of dice. While flame tongue is pure damage with a very obvious utility in perception, being able to hide and a defensive ability are the opposite of it while also being a similar power level. ). The two categories are simple and martial. Flame Tongue ( any sword ) You can use a Bonus Action to speak this magic sword's Command Word, causing flames to erupt from the blade. Flametongue is the fourth weapon available to Vaan, and provides +40 Attack, +20 Magick Attack, and +60 Speed. dagger, shortsword, scimitar, rapier, or longsword Ritual Dagger : Uncommon dagger: Roaring Kanabo : rare greatclub: Robot Companion : Rope Blade : Rare Any sword. Oof. As a bonus action on your turn you may speak this weapon's command word and cause lightning to crackle along it's length. What is Polearm master in 5e DnD? The Polearm Master is a feat that helps you keep enemies away from you with long-reach weapons. Imbue your [Windfury Weapon: off-hand]weapon with the element of Fire for 1 hour, causing each of your attacks to deal [max ( (0. As a bonus action, the guard can wreath one melee weapon it is wielding in flame. Its important because of its use vs vampires. Sneak attack lets you add extra damage to your weapon attack, and the flametongue lets you add extra fire damage to your attack. The 2d6 from Flametongue are weapon damage dice, and increases the gap between "reroll weapon damage 1x per turn" and "+1 damage per attack". None. When you score a critical hit, you get to roll extra dice for the attack’s damage against the target. Type: Martial Melee Weapon Cost: 100 gp Weight: 6 lbs. To some degree, that’s true. 701 likes · 77 talking about this · 8 were here. Add to Cart. The wielder gains a +1 bonus to attack and damage rolls made with this weapon. Hold Breath. Could be themed as sword-on-fire, but also includes frozen sword, bright sword, rotting sword, and others. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Shagmar_Gera • 7 yr. When the wielder rolls a 19 or 20 on their attack roll, they score a critical hit. Flame Tongue Scimitar. The target's severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. This invocation doesn’t affect a magic weapon you transformed into your pact weapon. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. Proficiency with a glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it. Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. 6 damage on average, A 30% increase in damage. Multiattack. Now this isn't to say magic items can't be acquired or even bought, but make it memorable. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. There is a huge difference between 2 punches/kicks + 2 Flametongue dagger/shortsword hits vs. A driftglobe is a glass sphere six inches in diameter weighing one pound. ago. Weapon (glaive), rare (requires attunement by a cleric or paladin) This magic glaive acts as a +1 weapon, granting a +1 bonus to attack rolls and damage rolls you make with it. Light Crossbow. It seems PeteNutButter is on the ball for this one anyway - these the average results if you wanted to know. The difference is less than 1 between AC 10 to AC 23 (I didn't go above AC23 but at AC 23 the +2 still only does 0. from left to right! dagger of lifestealing, flametongue dagger, dagger of venom. Flametongue DMG: Mathematically the +2 bonus to attack rolls from a +2 weapon will be a more consistent improvement to your damage output (especially with the damage bonus from Sneak Attack), but a Flametongue shortsword or rapier is still really fun. A couple of interesting comments drew my attention to that taking the Great Weapon Mastery feat at 4 (vs. What happens often at my D&D 5e tables (both as a DM and a player) is that somebody finds a better weapon and just drops the previous one. If you give a fighter a +1 sword then the damage modifier would change to . Flametongue Weapon in the TCG. Hunting Rifle - 2d10 piercing, 8lbs. On a hit, the target suffers the [the melee attack with a weapon]'s normal effects, and [. The weapon’s bonus to attack and damage rolls increases to +2. DMG p170. The flames last until you use a bonus action to. Then add any relevant modifiers as normal. 6. In this one-shot Dungeons & Dragons adventure created by Dungeon Master Liam O'Brien, several members of the Clasp set off on a heist in. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Following the discussion here, where a weapon's extra damage also counts as weapon damage dice, then. There was a time, before the publishing of the First Edition, when having the best magic weapons be sword-only had a reason to be (magic swords were basically the Fighting Man's defining class feature and the closest thing to attempting to balance the class against. Name. Born in Byroden, he and his twin sister Vex'ahlia were raised there by their mother Elaina until they were taken to live in the elven city of Syngorn at the direction of their father, Syldor Vessar. Properties. Is flametongue a +1? The Flametongue is. In addition, the weapon ignores resistance to slashing damage. Even better, the critical hit effect Restrains. 173. It can be crafted with the Primary Principles recipe, or bought in Tomaj 's Sky Saloon shop for 2400 gil in Chapter 4. The 2d6 damage is multiplied on critical hits, too, and since barbarians score critical hits. In 5e, characters can only have three magic items attuned at a time (DMG pg 138). The game has many swords, daggers, and more with spectacular additional effects. If a targeted creature fails a DC 15 Constitution saving throw, they suffer 2d10. You can use a. Please leave the "(5e Equipment)" identifier in the page title when creating your new equipment! Contents. Play your game online with a D&D dice roller directly on your character sheet! Have all the digital dice you need at the push of a button to meet any challenge your DM throws at you. Magic Weapon. A Flame Tongue sword is a magic item that requires attunement. Type: Martial Melee Weapon Cost: 100 gp Weight: 6 lbs. This D&D weapon requires two hands. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. or range 20 ft. When the Fighter gains their 3rd attack the effects are larger, and "+2 vanilla" ends up better on the Fighter by a full point of damage per round. Magic items that enhance dagger damage 5e. When you draw this weapon, you can extinguish. I'm hoping to make this a Rare item, and am looking for feedback. Weight. So about the hellfire weapon. If I understand correctly, that effect will apply to any weapon the bearer uses, not just the flametongue. Moreover, the metanalysis of weapon combat is largely solved, to the detriment of most of the. Flametongue adds 2d6 fire damage to the weapon, but Frost Brand which is supposed to be better only adds 1d6 in exchange for granting resistence to fire damage. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. 143. Flame Tongue. A low-level item that's often overlooked is a Headband of Intellect. • 2 yr. From Dungeon Master's Guide, page 170. Superior Pact Weapon (UA only) states:If you choose flametongue as your pact weapon, when you summon it, lose the ability to change its form. Dancing Sword. Play-by-Post Games. 5e combats this by constraining attack bonus scaling and providing more abilities that boost damage output. Name. Back to Main Page → 5e. Of course if light created by magical items can pierce if not dispel magical darkness we would need to calculate their level based on rarity, which to my knowledge is not present. Flame Tongue. e. 0198 * Attack power), 1)] additional Fire damage [Improved Flametongue Weapon: and increasing the damage of your Fire spells by 5%]. 135) recommends about 500 gp for a uncommon item (example: +1 weapon) and 5,000 gp for a rare item (example: +2 weapon). Any extra damage (such as by BB or GFB) will make GWM a worse option, and it would require a fair chunk of bonus damage per swing to make the +2 to-hit matter more than the +5 damage (over the +2 weapon) of the Flametongue. 260. Instructions: Immerse the parchment in mercury for 2 weeks. Fighting styles are a great way to make your martial character a more skilled combatant. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. 143 Such additional effects include Sneak Attack 1 and that additional damage from Flame Tongue as that effect is:. 17+ AC is better for +2 Greatsword. The flames last until you use a bonus action to. When the wielder rolls a 19 or 20 on their attack roll, they score a critical hit. Each of your weapon attacks causes up to (2% of Attack Power) additional Fire damage. flybarger. Flamestrike does 4d6 fire and 4d6 radiant. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. Whenever a creature is struck with a critical hit from Whisper, the target must make a DC 13 Wisdom saving throw or become frightened of the wielder for 1 minute. At the 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8. When Whisper reaches an exalted state, you gain the following benefits:It’s interesting how the way one side interprets the rules doesn’t need any special rules and restrictions on how Pact Weapons work, while the other side needs to come up with all of these exceptions to the way they interpret it - ways to stop Oathbows from becoming Oathaxes, Flametounge Swords becoming Flametongue Slings, Maces. Horse-Cutter Cost: 200gp Damage: 2d6 slashing Weight: 8lb. Fire is among the most normal damage and resistance type, so a flametongue weapon will not be that effective all the time compared to your radiant axe. Staff, very rare (requires attunement) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. Armor: upgrade your armor up until Half-Plate for 17 AC. Also Attunement, duh. So less than 3500gp. u/Giant2005 above did the math breakdown that includes to hit chances. You'd probably want to stick with a weapon that does bludgeoning damage to make things easier. 3. repairing the sword or questing for it feeds the flames and does an additional +1d4 damage on every hit and you can fireburst for 2d6 3x per day. , fighter, or paladin) A mighty axe wielded long ago by the dwarf king Torhild Flametongue, Orcsplitter is a battered weapon that appears unremarkable at first glance. Flametongue. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects. There are several magic items in 5e that can enhance the damage dealt by daggers. Yes. Teleportation. Cost. You then aim for The Decapitator. Flametongue glaives, oathslings, vorpal sledgehammers, holy avenger greatclubs. 8. The character would simply drop the Longsword, +1 to use the Flame Tongue Longsword. If it is not, then you do not get sneak attack. Catapult. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Boots of the Winterlands. Horse-Cutter Cost: 200gp Damage: 2d6 slashing Weight: 8lb. A roll on one such table, which itself has a 3% chance per 0-4 hoard,. Rapier and dagger is better than two rapiers because the dagger gives you a way to threaten opponents who step in past your guard, two rapiers leaves you more or less equally vulnerable. These flames shed bright light in a 40‑foot radius and dim light for an additional 40 feet. Spear: Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. 96: When attacking with a weapon, you add your ability modifier - the same modifier used for the attack roll to the damage. Flame Tongue. Cloak of Elvenkind. There's actually a (slight) difference between the Spear and Trident.